namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "grassy_terrain")]
public class GrassyTerrain : Script, IScriptOnSecondaryEffect
{
///
public void OnSecondaryEffect(IExecutingMove move, IBattlePokemon target, byte hit)
{
var battleData = move.User;
battleData?.Battle.SetTerrain(ScriptUtils.ResolveName());
}
}