using PkmnLib.Dynamic.Libraries;
using PkmnLib.Dynamic.Models;
using PkmnLib.Dynamic.ScriptHandling;
using PkmnLib.Plugin.Gen7.Scripts.Moves;
using PkmnLib.Static;
using PkmnLib.Static.Libraries;
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Tests.Scripts.Moves;
///
/// Tests for the move script.
/// Gen VII Bulbapedia behavior: "Hidden Power can be any type, other than Normal and Fairy, based on its user's
/// IVs." and "From Generation VI onward, its power is fixed at 60."
///
public class HiddenPowerTests
{
public record TestCaseData(IndividualValueStatisticSet Ivs, StringKey ExpectedType)
{
///
public override string ToString() =>
$"Hidden Power type is {ExpectedType} " +
$"with IVs: HP {Ivs.Hp}, Atk {Ivs.Attack}, Def {Ivs.Defense}, SpA {Ivs.SpecialAttack}, SpD {Ivs.SpecialDefense}, Spe {Ivs.Speed}";
}
///
/// Rows of the Bulbapedia type-determination formula: the type index is
/// (a + 2b + 4c + 8d + 16e + 32f) × 15 / 63 rounded down, where a–f are the least significant bits of the
/// HP, Attack, Defense, Speed, Special Attack, and Special Defense IVs, and index 0 is Fighting through
/// index 15 being Dark.
///
public static IEnumerable> HiddenPowerTestData()
{
// All-even IVs: formula value 0 -> the lowest possible type, Fighting.
yield return () => new TestCaseData(new IndividualValueStatisticSet(0, 0, 0, 0, 0, 0), "fighting");
// Only the Speed IV is odd: formula value 8 -> 8 * 15 / 63 = 1, Flying.
yield return () => new TestCaseData(new IndividualValueStatisticSet(0, 0, 0, 0, 0, 1), "flying");
// All-odd IVs: formula value 63 -> the highest possible type, Dark.
yield return () => new TestCaseData(new IndividualValueStatisticSet(31, 31, 31, 31, 31, 31), "dark");
yield return () => new TestCaseData(new IndividualValueStatisticSet(25, 2, 12, 5, 8, 17), "bug");
yield return () => new TestCaseData(new IndividualValueStatisticSet(29, 19, 18, 22, 15, 28), "fire");
}
///
/// Creates a type library holding all 18 Gen VII types, registered in the National Pokédex type order.
///
private static TypeLibrary CreateTypeLibrary()
{
var typeLibrary = new TypeLibrary();
typeLibrary.RegisterType("normal");
typeLibrary.RegisterType("fighting");
typeLibrary.RegisterType("flying");
typeLibrary.RegisterType("poison");
typeLibrary.RegisterType("ground");
typeLibrary.RegisterType("rock");
typeLibrary.RegisterType("bug");
typeLibrary.RegisterType("ghost");
typeLibrary.RegisterType("steel");
typeLibrary.RegisterType("fire");
typeLibrary.RegisterType("water");
typeLibrary.RegisterType("grass");
typeLibrary.RegisterType("electric");
typeLibrary.RegisterType("psychic");
typeLibrary.RegisterType("ice");
typeLibrary.RegisterType("dragon");
typeLibrary.RegisterType("dark");
typeLibrary.RegisterType("fairy");
return typeLibrary;
}
///
/// Creates a mocked executing move whose user has the given IVs and a library containing all 18 types.
///
private static (IExecutingMove executingMove, IBattlePokemon target) CreateTestSetup(
IndividualValueStatisticSet ivs)
{
var executingMove = Substitute.For();
var user = Substitute.For();
var target = Substitute.For();
var dynamicLibrary = Substitute.For();
var staticLibrary = Substitute.For();
executingMove.User.Returns(user);
user.IndividualValues.Returns(ivs);
user.Library.Returns(dynamicLibrary);
staticLibrary.Types.Returns(CreateTypeLibrary());
dynamicLibrary.StaticLibrary.Returns(staticLibrary);
return (executingMove, target);
}
///
/// Bulbapedia: "Hidden Power can be any type, other than Normal and Fairy, based on its user's IVs."
/// The type index is (a + 2b + 4c + 8d + 16e + 32f) × 15 / 63 rounded down, where a–f are the least
/// significant bits of the HP, Attack, Defense, Speed, Special Attack, and Special Defense IVs.
///
[Test, MethodDataSource(nameof(HiddenPowerTestData))]
public async Task HiddenPower_ChangesType(TestCaseData test)
{
var (executingMove, target) = CreateTestSetup(test.Ivs);
TypeIdentifier? moveType = new TypeIdentifier(1, "normal");
var hiddenPower = new HiddenPower();
hiddenPower.ChangeMoveType(executingMove, target, 0, ref moveType);
await Assert.That(moveType!.Value.Name).IsEqualTo(test.ExpectedType);
}
///
/// Bulbapedia: "Hidden Power can be any type, other than Normal and Fairy, based on its user's IVs."
/// The type only depends on the least significant bit of each of the six IVs, so checking all 64 parity
/// combinations exhaustively proves the move can never be Normal or Fairy.
///
[Test]
public async Task ChangeMoveType_AllIvParityCombinations_TypeIsNeverNormalOrFairy()
{
for (byte combination = 0; combination < 64; combination++)
{
// Arrange - each bit of the combination becomes the least significant bit of one IV.
var ivs = new IndividualValueStatisticSet((byte)(combination & 0x01), (byte)((combination >> 1) & 0x01),
(byte)((combination >> 2) & 0x01), (byte)((combination >> 4) & 0x01), (byte)((combination >> 5) & 0x01),
(byte)((combination >> 3) & 0x01));
var (executingMove, target) = CreateTestSetup(ivs);
TypeIdentifier? moveType = new TypeIdentifier(1, "normal");
// Act
var hiddenPower = new HiddenPower();
hiddenPower.ChangeMoveType(executingMove, target, 0, ref moveType);
// Assert
await Assert.That(moveType!.Value.Name).IsNotEqualTo(new StringKey("normal"));
await Assert.That(moveType!.Value.Name).IsNotEqualTo(new StringKey("fairy"));
}
}
///
/// Bulbapedia: "From Generation VI onward, its power is fixed at 60." The pre-Gen-VI variable power formula
/// no longer applies, so the script must leave the base power of 60 from the move data untouched, regardless
/// of the user's IVs.
///
[Test, MethodDataSource(nameof(HiddenPowerTestData))]
public async Task ChangeBasePower_AnyIvs_PowerRemainsFixedAtSixty(TestCaseData test)
{
var hiddenPower = new HiddenPower();
await Assert.That(hiddenPower).IsNotAssignableTo();
}
}