namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
[Script(ScriptCategory.Pokemon, "lock_on")]
public class LockOnEffect : Script
{
private readonly IPokemon _placer;
public LockOnEffect(IPokemon placer)
{
_placer = placer;
}
///
public override void ChangeAccuracy(IExecutingMove executingMove, IPokemon target, byte hitIndex,
ref int modifiedAccuracy)
{
if (_placer != target)
return;
modifiedAccuracy = 255;
}
///
public override void OnEndTurn(IScriptSource owner, IBattle battle)
{
RemoveSelf();
}
}