namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
[Script(ScriptCategory.Pokemon, "flash_fire_effect")]
public class FlashFireEffect : Script
{
///
public override void ChangeOffensiveStatValue(IExecutingMove move, IPokemon target, byte hit, uint defensiveStat,
ImmutableStatisticSet targetStats, Statistic stat, ref uint value)
{
if (move.GetHitData(target, hit).Type?.Name == "fire")
{
value = value.MultiplyOrMax(1.5f);
}
}
}