using PkmnLib.Plugin.Gen7.Scripts.Weather; namespace PkmnLib.Plugin.Gen7.Scripts.Moves; [Script(ScriptCategory.Move, "growth")] public class Growth : Script { /// public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit) { EventBatchId batchId = new(); sbyte amount = 1; if (move.Battle.WeatherName == ScriptUtils.ResolveName()) amount = 2; move.User.ChangeStatBoost(Statistic.Attack, amount, true, false, batchId); move.User.ChangeStatBoost(Statistic.SpecialAttack, amount, true, false, batchId); } }