namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
///
/// Immunity is an ability that prevents the Pokémon from being poisoned.
///
/// Bulbapedia - Immunity
///
[Script(ScriptCategory.Ability, "immunity")]
public class Immunity : Script, IScriptPreventStatusChange
{
///
public void PreventStatusChange(IPokemon pokemon, StringKey status, bool selfInflicted, ref bool preventStatus)
{
if (status == ScriptUtils.ResolveName() ||
status == ScriptUtils.ResolveName())
{
preventStatus = true;
}
}
}