using System;
using PkmnLib.Plugin.Gen7.Scripts.Pokemon;
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "ice_ball")]
public class IceBall : Script
{
///
public override void ChangeBasePower(IExecutingMove move, IPokemon target, byte hit, ref byte basePower)
{
var userEffect = move.User.Volatile.Get();
if (userEffect == null)
return;
basePower = basePower.MultiplyOrMax((byte)Math.Pow(2, userEffect.TurnCount));
}
///
public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
{
var userEffect = move.User.Volatile.Get();
if (userEffect == null)
{
userEffect = new IceBallEffect(move.User, move.UseMove.Name);
move.User.Volatile.Add(userEffect);
}
else
{
userEffect.TurnCount++;
}
}
}