namespace PkmnLib.Plugin.Gen7.Scripts.Items.Pokeballs; [ItemScript("heal_ball")] public class HealBall : PokeballScript { /// public HealBall(IItem item) : base(item) { } /// public override void ChangeCatchRate(IPokemon target, ref byte catchRate) { } /// public override void OnAfterSuccessfulCapture(IPokemon target) { target.Heal(target.MaxHealth, true, forceHeal: true); target.ClearStatus(); target.RestoreAllPP(); } }