namespace PkmnLib.Plugin.Gen7.Scripts.Moves; [Script(ScriptCategory.Move, "2_5_hit_move")] public class MultiHitMove : Script { /// public override void ChangeNumberOfHits(IMoveChoice choice, ref byte numberOfHits) { var random = choice.User.BattleData?.Battle.Random; if (random == null) return; var roll = random.GetInt(100); // 35% chance that it will hit 2 times, a 35% chance it will hit 3 times, a 15% chance it // will hit 4 times, and a 15% chance it will hit 5 times. var newHits = roll switch { < 35 => 2, < 70 => 3, < 85 => 4, _ => 5 }; numberOfHits = (byte)newHits; } }