using System.Linq; namespace PkmnLib.Plugin.Gen7.Scripts.Moves; [Script(ScriptCategory.Move, "burn_up")] public class BurnUp : Script { /// public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit) { var battleData = move.User.BattleData; if (battleData == null) return; var typeLibrary = battleData.Battle.Library.StaticLibrary.Types; if (!typeLibrary.TryGetTypeIdentifier("fire", out var fireType)) return; if (!move.User.Types.Contains(fireType)) { move.GetHitData(target, hit).Fail(); return; } if (move.User.HasStatus("frozen")) move.User.ClearStatus(); move.User.RemoveType(fireType); } }