namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
[Script(ScriptCategory.Pokemon, "endure")]
public class EndureEffect : Script
{
///
public override void ChangeIncomingDamage(IPokemon pokemon, DamageSource source, ref uint damage)
{
if (damage > pokemon.CurrentHealth)
damage = pokemon.CurrentHealth - 1;
}
///
public override void OnEndTurn(IBattle battle) => RemoveSelf();
}