using PkmnLib.Plugin.Gen7.Scripts.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
[Script(ScriptCategory.Pokemon, "charge_bounce")]
public class ChargeBounceEffect : Script
{
private readonly IPokemon _owner;
public ChargeBounceEffect(IPokemon owner)
{
_owner = owner;
}
///
public override void ForceTurnSelection(byte sideIndex, byte position, ref ITurnChoice? choice)
{
var opposingSideIndex = (byte)(_owner.BattleData?.SideIndex == 0 ? 1 : 0);
choice = TurnChoiceHelper.CreateMoveChoice(_owner, "bounce", opposingSideIndex, position);
}
///
public override void BlockIncomingHit(IExecutingMove executingMove, IPokemon target, byte hitIndex, ref bool block)
{
if (!executingMove.UseMove.HasFlag("hit_flying"))
block = true;
}
///
public override void ChangeIncomingMoveDamage(IExecutingMove move, IPokemon target, byte hit, ref uint damage)
{
if (!move.UseMove.HasFlag("effective_against_fly"))
damage *= 2;
}
}