namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "final_gambit")]
public class FinalGambit : Script
{
///
public override void ChangeMoveDamage(IExecutingMove move, IPokemon target, byte hit, ref uint damage)
{
damage = move.User.CurrentHealth;
}
///
public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
{
move.User.Damage(move.User.CurrentHealth * 10, DamageSource.Misc);
}
}