namespace PkmnLib.Plugin.Gen7.Scripts.Moves; [Script(ScriptCategory.Move, "final_gambit")] public class FinalGambit : Script { /// public override void ChangeMoveDamage(IExecutingMove move, IPokemon target, byte hit, ref uint damage) { damage = move.User.CurrentHealth; } /// public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit) { move.User.Damage(move.User.CurrentHealth * 10, DamageSource.Misc); } }