namespace PkmnLib.Plugin.Gen7.Scripts.Moves; [Script(ScriptCategory.Move, "endeavor")] public class Endeavor : Script { /// public override void ChangeMoveDamage(IExecutingMove move, IPokemon target, byte hit, ref uint damage) { var user = move.User; var userHealth = user.CurrentHealth; var targetHealth = target.CurrentHealth; if (userHealth >= targetHealth) { return; } damage = targetHealth - userHealth; } }