using System.Linq;
using PkmnLib.Plugin.Gen7.Scripts.Pokemon;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "encore")]
public class Encore : Script
{
///
public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
{
var battle = target.BattleData?.Battle;
if (battle == null)
return;
var currentTurn = battle.ChoiceQueue!.LastRanChoice;
var lastMove = battle.PreviousTurnChoices
.SelectMany(x => x)
.OfType()
.TakeWhile(x => x != currentTurn)
.LastOrDefault(x => x.User == target);
if (lastMove == null)
{
move.GetHitData(target, hit).Fail();
return;
}
var effect = new EncoreEffect(target, lastMove.ChosenMove.MoveData.Name, 3);
target.Volatile.Add(effect);
}
}