using PkmnLib.Plugin.Gen7.Scripts.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
[Script(ScriptCategory.Pokemon, "autotomize")]
public class AutotomizeEffect : Script, IBatonPassException, IScriptStack
{
public int Stacks { get; private set; } = 1;
///
public void Stack()
{
Stacks++;
}
///
public override void ModifyWeight(ref float weight)
{
weight -= 100f * Stacks;
}
}