using PkmnLib.Plugin.Gen7.Scripts.Utils; namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon; [Script(ScriptCategory.Pokemon, "autotomize")] public class AutotomizeEffect : Script, IBatonPassException, IScriptStack { public int Stacks { get; private set; } = 1; /// public void Stack() { Stacks++; } /// public override void ModifyWeight(ref float weight) { weight -= 100f * Stacks; } }