using PkmnLib.Static.Utils; namespace PkmnLib.Dynamic.Events; public class TerrainChangeEvent : IEventData { public StringKey? OldTerrain { get; } public StringKey? NewTerrain { get; } public TerrainChangeEvent(StringKey? oldTerrain, StringKey? newTerrain) { OldTerrain = oldTerrain; NewTerrain = newTerrain; } /// public EventBatchId BatchId { get; init; } }