namespace PkmnLib.Plugin.Gen7.Scripts.Side;
[Script(ScriptCategory.Side, "rainbow_effect")]
public class RainbowEffect : Script
{
private int _turns = 5;
///
public override void ChangeEffectChance(IExecutingMove move, IPokemon target, byte hit, ref float chance)
{
chance *= 2;
}
///
public override void OnEndTurn(IScriptSource owner, IBattle battle)
{
_turns--;
if (_turns <= 0)
RemoveSelf();
}
}