namespace PkmnLib.Plugin.Gen7.Scripts.Abilities; /// /// No Guard is an ability that ensures all moves used by and against the Pokémon hit without fail. /// /// Bulbapedia - No Guard /// [Script(ScriptCategory.Ability, "no_guard")] public class NoGuard : Script { /// public override void ChangeIncomingAccuracy(IExecutingMove executingMove, IPokemon target, byte hitIndex, ref int modifiedAccuracy) { modifiedAccuracy = 2000; } /// public override void ChangeAccuracy(IExecutingMove executingMove, IPokemon target, byte hitIndex, ref int modifiedAccuracy) { modifiedAccuracy = 2000; } }