namespace PkmnLib.Plugin.Gen7.Scripts.Moves; [Script(ScriptCategory.Move, "volt_tackle")] public class VoltTackle : Script { /// public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit) { var hitData = move.GetHitData(target, hit); var recoilDamage = (uint)(hitData.Damage * (1f / 3f)); move.User.Damage(recoilDamage, DamageSource.Misc); if (move.Battle.Random.EffectChance(10, move, target, hit)) { target.SetStatus(ScriptUtils.ResolveName(), false); } } }