using PkmnLib.Dynamic.Models; using PkmnLib.Dynamic.Models.Choices; using PkmnLib.Dynamic.ScriptHandling; using PkmnLib.Dynamic.ScriptHandling.Registry; namespace PkmnLib.Plugin.Gen7.Scripts.Moves; [Script(ScriptCategory.Move, "struggle")] public class Struggle : Script { /// public override void ChangeNumberOfHits(IMoveChoice choice, ref byte numberOfHits) { numberOfHits = 1; } /// public override void IsInvulnerableToMove(IExecutingMove move, IPokemon target, ref bool invulnerable) { invulnerable = false; } /// public override void ChangeEffectiveness(IExecutingMove move, IPokemon target, byte hit, ref float effectiveness) { effectiveness = 1; } /// public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit) { var damage = move.User.MaxHealth / 4; if (damage == 0) damage = 1; move.User.Damage(damage, DamageSource.Struggle, new()); } }