namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon; [Script(ScriptCategory.Pokemon, "defense_curl")] public class DefenseCurlEffect : Script, IScriptChangeBasePower { public void ChangeBasePower(IExecutingMove move, IBattlePokemon target, byte hit, ref ushort basePower) { if (move.UseMove.Name == MoveNames.Rollout || move.UseMove.Name == MoveNames.IceBall) basePower = basePower.MultiplyOrMax(2); } }