using PkmnLib.Plugin.Gen7.Scripts.Side; namespace PkmnLib.Plugin.Gen7.Scripts.Moves; [Script(ScriptCategory.Move, "mist")] public class Mist : Script, IScriptOnSecondaryEffect { /// public void OnSecondaryEffect(IExecutingMove move, IBattlePokemon target, byte hit) { var battleData = move.User; if (battleData == null) return; battleData.BattleSide.VolatileScripts.Add(new MistEffect()); } }