using PkmnLib.Static; namespace PkmnLib.Plugin.Gen7.Scripts.Moves; [Script(ScriptCategory.Move, "close_combat")] public class CloseCombat : Script { /// public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit) { EventBatchId eventBatchId = new(); move.User.ChangeStatBoost(Statistic.Defense, -1, true, eventBatchId); move.User.ChangeStatBoost(Statistic.SpecialDefense, -1, true, eventBatchId); } }