namespace PkmnLib.Static; /// /// The time of day. These values are the 4 different groups of time of day in Pokemon games since /// gen 5. The exact times these correspond to differ between games. /// public enum TimeOfDay : byte { /// /// The morning. /// Morning = 0, /// /// The day. /// Day = 1, /// /// The evening. /// Evening = 2, /// /// The night. /// Night = 3, }