namespace PkmnLib.Static;
///
/// The time of day. These values are the 4 different groups of time of day in Pokemon games since
/// gen 5. The exact times these correspond to differ between games.
///
public enum TimeOfDay : byte
{
///
/// The morning.
///
Morning = 0,
///
/// The day.
///
Day = 1,
///
/// The evening.
///
Evening = 2,
///
/// The night.
///
Night = 3,
}