namespace PkmnLib.Static; /// /// Stats are numerical values on Pokemon that are used in battle. /// public enum Statistic : byte { /// /// Health Points determine how much damage a Pokemon can receive before fainting. /// Hp, /// /// Attack determines how much damage a Pokemon deals when using a physical attack. /// Attack, /// /// Defense determines how much damage a Pokemon receives when it is hit by a physical attack. /// Defense, /// /// Special Attack determines how much damage a Pokemon deals when using a special attack. /// SpecialAttack, /// /// Special Defense determines how much damage a Pokemon receives when it is hit by a special attack. /// SpecialDefense, /// /// Speed determines the order that a Pokemon can act in battle. /// Speed }