namespace PkmnLib.Static;
///
/// Stats are numerical values on Pokemon that are used in battle.
///
public enum Statistic : byte
{
///
/// Health Points determine how much damage a Pokemon can receive before fainting.
///
Hp,
///
/// Attack determines how much damage a Pokemon deals when using a physical attack.
///
Attack,
///
/// Defense determines how much damage a Pokemon receives when it is hit by a physical attack.
///
Defense,
///
/// Special Attack determines how much damage a Pokemon deals when using a special attack.
///
SpecialAttack,
///
/// Special Defense determines how much damage a Pokemon receives when it is hit by a special attack.
///
SpecialDefense,
///
/// Speed determines the order that a Pokemon can act in battle.
///
Speed
}