using PkmnLib.Plugin.Gen7.Scripts.Pokemon; using PkmnLib.Static; namespace PkmnLib.Plugin.Gen7.Scripts.Moves; [Script(ScriptCategory.Move, "flatter")] public class Flatter : Script { /// public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit) { target.ChangeStatBoost(Statistic.SpecialAttack, 1, false); target.Volatile.StackOrAdd("confusion", () => new Confusion()); } }