namespace PkmnLib.Plugin.Gen7.Scripts.Moves; [Script(ScriptCategory.Move, "low_kick")] public class LowKick : Script, IScriptChangeBasePower { /// public void ChangeBasePower(IExecutingMove move, IPokemon target, byte hit, ref ushort basePower) { basePower = target.WeightInKg switch { < 10 => 20, < 25 => 40, < 50 => 60, < 100 => 80, < 200 => 100, _ => 120, }; } }