using PkmnLib.Plugin.Gen7.Scripts.Utils; namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon; [Script(ScriptCategory.Pokemon, "sky_attack")] public class SkyAttackEffect : Script { private readonly IPokemon _owner; public SkyAttackEffect(IPokemon owner) { _owner = owner; } /// public override void ForceTurnSelection(byte sideIndex, byte position, ref ITurnChoice? choice) { choice = TurnChoiceHelper.CreateMoveChoice(_owner, "sky_attack", sideIndex, position); } }