using System.Collections.Generic; using System.Linq; using PkmnLib.Plugin.Gen7.Scripts.Pokemon; using PkmnLib.Static.Utils; namespace PkmnLib.Plugin.Gen7.Scripts.Moves; [Script(ScriptCategory.Move, "smack_down")] public class SmackDown : Script { /// public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit) { var battleData = target.BattleData; if (battleData == null) return; target.Volatile.Add(new SmackDownEffect()); var chargeBounceEffect = ScriptUtils.ResolveName(); if (target.Volatile.Contains(chargeBounceEffect)) target.Volatile.Remove(chargeBounceEffect); var flyEffect = ScriptUtils.ResolveName(); if (target.Volatile.Contains(flyEffect)) target.Volatile.Remove(flyEffect); var skyDropEffect = ScriptUtils.ResolveName(); if (target.Volatile.Contains(skyDropEffect)) target.Volatile.Remove(skyDropEffect); } }