using System.Collections.Generic;
using System.Linq;
using PkmnLib.Plugin.Gen7.Scripts.Pokemon;
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "smack_down")]
public class SmackDown : Script
{
///
public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
{
var battleData = target.BattleData;
if (battleData == null)
return;
target.Volatile.Add(new SmackDownEffect());
var chargeBounceEffect = ScriptUtils.ResolveName();
if (target.Volatile.Contains(chargeBounceEffect))
target.Volatile.Remove(chargeBounceEffect);
var flyEffect = ScriptUtils.ResolveName();
if (target.Volatile.Contains(flyEffect))
target.Volatile.Remove(flyEffect);
var skyDropEffect = ScriptUtils.ResolveName();
if (target.Volatile.Contains(skyDropEffect))
target.Volatile.Remove(skyDropEffect);
}
}