namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
[Script(ScriptCategory.Pokemon, "power_trick")]
public class PowerTrickEffect : Script
{
///
public override void ChangeOffensiveStatValue(IExecutingMove move, IPokemon target, byte hit, uint defensiveStat,
ImmutableStatisticSet targetStats, Statistic stat, ref uint value)
{
value = defensiveStat;
}
///
public override void ChangeDefensiveStatValue(IExecutingMove move, IPokemon target, byte hit, uint offensiveStat,
ImmutableStatisticSet targetStats, Statistic stat, ref uint value)
{
value = offensiveStat;
}
}