namespace PkmnLib.Plugin.Gen7.Scripts.Moves; [Script(ScriptCategory.Move, "psyshock")] public class Psyshock : Script { /// public override void ChangeDefensiveStatValue(IExecutingMove move, IPokemon target, byte hit, uint offensiveStat, ImmutableStatisticSet targetStats, Statistic stat, ref uint value) { value = targetStats.Defense; } }