using PkmnLib.Static.Libraries;
namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
[Script(ScriptCategory.Pokemon, "foresight")]
public class ForesightEffect : Script
{
private readonly TypeIdentifier _normalType;
private readonly TypeIdentifier _fightingType;
private readonly TypeIdentifier _ghostType;
public ForesightEffect(IReadOnlyTypeLibrary typeLibrary)
{
typeLibrary.TryGetTypeIdentifier("normal", out _normalType);
typeLibrary.TryGetTypeIdentifier("fighting", out _fightingType);
typeLibrary.TryGetTypeIdentifier("ghost", out _ghostType);
}
///
public override void PreventStatBoostChange(IPokemon target, Statistic stat, sbyte amount, bool selfInflicted,
ref bool prevent)
{
if (stat == Statistic.Evasion)
prevent = true;
}
///
public override void ChangeTypesForIncomingMove(IExecutingMove executingMove, IPokemon target, byte hitIndex,
IList types)
{
if (executingMove.UseMove.MoveType == _normalType || executingMove.UseMove.MoveType == _fightingType)
{
types.RemoveAll(x => x == _ghostType);
}
}
}