namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon; [Script(ScriptCategory.Pokemon, "beak_blast_effect")] public class BeakBlastEffect : Script { /// public override void OnIncomingHit(IExecutingMove move, IPokemon target, byte hit) { if (move.GetHitData(target, hit).IsContact) { move.User.SetStatus(ScriptUtils.ResolveName(), move.User); } } }