namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
[Script(ScriptCategory.Pokemon, "beak_blast_effect")]
public class BeakBlastEffect : Script
{
///
public override void OnIncomingHit(IExecutingMove move, IPokemon target, byte hit)
{
if (move.GetHitData(target, hit).IsContact)
{
move.User.SetStatus(ScriptUtils.ResolveName(), move.User);
}
}
}