using PkmnLib.Plugin.Gen7.Scripts.Pokemon; namespace PkmnLib.Plugin.Gen7.Scripts.Moves; [Script(ScriptCategory.Move, "leech_seed")] public class LeechSeed : Script { /// public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit) { if (target.Types.Any(x => x.Name == "grass")) { move.GetHitData(target, hit).Fail(); return; } target.Volatile.Add(new LeechSeedEffect(target, move.User)); } }