namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
///
/// Limber is an ability that prevents the Pokémon from being paralyzed.
///
/// Bulbapedia - Limber
///
[Script(ScriptCategory.Ability, "limber")]
public class Limber : Script
{
///
public override void PreventStatusChange(IPokemon pokemon, StringKey status, bool selfInflicted,
ref bool preventStatus)
{
if (status != ScriptUtils.ResolveName())
return;
// If the status is being inflicted by a move, we can also prevent the move from inflicting it
if (selfInflicted)
return;
pokemon.BattleData?.Battle.EventHook.Invoke(new AbilityTriggerEvent(pokemon));
preventStatus = true;
}
}