using PkmnLib.Plugin.Gen7.Scripts.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
[Script(ScriptCategory.Pokemon, "outrage")]
public class OutrageEffect : Script
{
private readonly IPokemon _owner;
private int _turns;
private readonly byte _targetSide;
private readonly byte _targetPosition;
public OutrageEffect(IPokemon owner, int turns, byte targetSide, byte targetPosition)
{
_owner = owner;
_turns = turns;
_targetSide = targetSide;
_targetPosition = targetPosition;
}
///
public override void ForceTurnSelection(byte sideIndex, byte position, ref ITurnChoice? choice)
{
choice = TurnChoiceHelper.CreateMoveChoice(_owner, "outrage", _targetSide, _targetPosition);
}
///
public override void OnAfterHits(IExecutingMove move, IPokemon target)
{
_turns--;
if (_turns <= 0)
{
RemoveSelf();
_owner.Volatile.Add(new Confusion());
}
}
}