using PkmnLib.Static; namespace PkmnLib.Plugin.Gen7.Scripts.Moves; [Script(ScriptCategory.Move, "shell_smash")] public class ShellSmash : Script { /// public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit) { EventBatchId eventBatchId = new(); move.User.ChangeStatBoost(Statistic.Attack, 2, true, eventBatchId); move.User.ChangeStatBoost(Statistic.SpecialAttack, 2, true, eventBatchId); move.User.ChangeStatBoost(Statistic.Speed, 2, true, eventBatchId); eventBatchId = new EventBatchId(); move.User.ChangeStatBoost(Statistic.Defense, -1, true, eventBatchId); move.User.ChangeStatBoost(Statistic.SpecialDefense, -1, true, eventBatchId); } }