using System.Collections.Generic;
using PkmnLib.Plugin.Gen7.Scripts.Pokemon;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "shadow_force")]
public class ShadowForce : Script
{
///
public override void PreventMove(IExecutingMove move, ref bool prevent)
{
if (move.User.Volatile.Contains())
return;
move.User.Volatile.Add(new ShadowForceCharge(move.User));
move.User.BattleData?.Battle.EventHook.Invoke(new DialogEvent("shadow_force_charge",
new Dictionary
{
{ "user", move.User },
}));
prevent = true;
}
///
public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
{
if (move.User.Volatile.Contains())
return;
move.User.Volatile.Add(new ShadowForceCharge(move.User));
}
}