using PkmnLib.Plugin.Gen7.Scripts.Pokemon;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "bide")]
public class Bide : Script, IScriptOnSecondaryEffect
{
///
public void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
{
var bideEffect = move.User.Volatile.Get();
if (bideEffect == null)
{
bideEffect = new BideEffect(move.User);
move.User.Volatile.Add(bideEffect);
}
bideEffect.Turns += 1;
if (bideEffect.Turns < 3)
return;
if (bideEffect.DamageTaken == 0)
{
move.GetHitData(target, hit).Fail();
}
else
{
var lastPokemon = bideEffect.HitBy.LastOrDefault(x => x.BattleData?.IsOnBattlefield == true);
lastPokemon?.Damage(bideEffect.DamageTaken * 2, DamageSource.MoveDamage);
}
move.User.Volatile.Remove();
}
}