using PkmnLib.Dynamic.Libraries;
using PkmnLib.Dynamic.Models;
using PkmnLib.Plugin.Gen7.Scripts.Moves;
using PkmnLib.Static;
using PkmnLib.Static.Libraries;
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Tests.Scripts.Moves;
///
/// Tests for the move script.
/// Behavior is verified against the Bulbapedia page for Burn Up.
///
public class BurnUpTests
{
///
/// Creates a fully mocked test setup for Burn Up tests. The static library's type library is a real
/// with "fire" and "water" registered. The user is a Water-type, optionally
/// also carrying the Fire type.
///
private static (BurnUp burnUp, IExecutingMove move, IPokemon user, IPokemon target, IHitData hitData, TypeIdentifier
fireType) CreateTestSetup(bool userIsFireType, bool userIsFrozen = false)
{
var burnUp = new BurnUp();
var typeLibrary = new TypeLibrary();
var fireType = typeLibrary.RegisterType(new StringKey("fire"));
var waterType = typeLibrary.RegisterType(new StringKey("water"));
var staticLibrary = Substitute.For();
staticLibrary.Types.Returns(typeLibrary);
var dynamicLibrary = Substitute.For();
dynamicLibrary.StaticLibrary.Returns(staticLibrary);
var battle = Substitute.For();
battle.Library.Returns(dynamicLibrary);
var battleData = Substitute.For();
battleData.Battle.Returns(battle);
var user = Substitute.For();
user.BattleData.Returns(battleData);
user.Types.Returns(userIsFireType
? new List { fireType, waterType }
: new List { waterType });
user.HasStatus(new StringKey("frozen")).Returns(userIsFrozen);
var move = Substitute.For();
move.User.Returns(user);
var target = Substitute.For();
var hitData = Substitute.For();
move.GetHitData(target, 0).Returns(hitData);
return (burnUp, move, user, target, hitData, fireType);
}
///
/// Helper that checks whether was called with the given type.
///
private static bool ReceivedRemoveType(IPokemon user, TypeIdentifier type) =>
user.ReceivedCalls().Any(c =>
c.GetMethodInfo().Name == "RemoveType" && type.Equals((TypeIdentifier)c.GetArguments()[0]!));
///
/// Bulbapedia: "If used by a Fire-type Pokémon, Burn Up will thaw out the user if it is frozen, and
/// then inflict damage to the target and cause the user to lose its Fire type."
///
[Test]
public async Task OnSecondaryEffect_FireTypeUser_UserLosesFireType()
{
// Arrange
var (burnUp, move, user, target, _, fireType) = CreateTestSetup(true);
// Act
burnUp.OnSecondaryEffect(move, target, 0);
// Assert
await Assert.That(ReceivedRemoveType(user, fireType)).IsTrue();
}
///
/// Bulbapedia: "If used by a Fire-type Pokémon, Burn Up will ... inflict damage to the target".
/// For a Fire-type user, the hit is not marked as failed.
///
[Test]
public async Task OnSecondaryEffect_FireTypeUser_HitDoesNotFail()
{
// Arrange
var (burnUp, move, _, target, hitData, _) = CreateTestSetup(true);
// Act
burnUp.OnSecondaryEffect(move, target, 0);
// Assert
await Assert.That(hitData.ReceivedCalls().Any(c => c.GetMethodInfo().Name == "Fail")).IsFalse();
}
///
/// Bulbapedia: "Burn Up fails if the user is not Fire-type, making the move always fail after the
/// first use until the Pokémon regains its Fire type".
///
[Test]
public async Task OnSecondaryEffect_NonFireTypeUser_HitFails()
{
// Arrange
var (burnUp, move, _, target, hitData, _) = CreateTestSetup(false);
// Act
burnUp.OnSecondaryEffect(move, target, 0);
// Assert
await Assert.That(hitData.ReceivedCalls().Any(c => c.GetMethodInfo().Name == "Fail")).IsTrue();
}
///
/// Bulbapedia: "Burn Up fails if the user is not Fire-type".
/// A failed Burn Up does not remove any type from the user.
///
[Test]
public async Task OnSecondaryEffect_NonFireTypeUser_NoTypeIsRemoved()
{
// Arrange
var (burnUp, move, user, target, _, _) = CreateTestSetup(false);
// Act
burnUp.OnSecondaryEffect(move, target, 0);
// Assert
await Assert.That(user.ReceivedCalls().Any(c => c.GetMethodInfo().Name == "RemoveType")).IsFalse();
}
///
/// Bulbapedia: "If used by a Fire-type Pokémon, Burn Up will thaw out the user if it is frozen".
///
[Test]
public async Task OnSecondaryEffect_FrozenFireTypeUser_UserIsThawed()
{
// Arrange
var (burnUp, move, user, target, _, _) = CreateTestSetup(true, true);
// Act
burnUp.OnSecondaryEffect(move, target, 0);
// Assert
await Assert.That(user.ReceivedCalls().Any(c => c.GetMethodInfo().Name == "ClearStatus")).IsTrue();
}
///
/// Bulbapedia: "Burn Up cannot thaw the user if the move would fail (due to the user not being
/// Fire-type)."
///
[Test]
public async Task OnSecondaryEffect_FrozenNonFireTypeUser_UserIsNotThawed()
{
// Arrange
var (burnUp, move, user, target, _, _) = CreateTestSetup(false, true);
// Act
burnUp.OnSecondaryEffect(move, target, 0);
// Assert
await Assert.That(user.ReceivedCalls().Any(c => c.GetMethodInfo().Name == "ClearStatus")).IsFalse();
}
///
/// Bulbapedia: "Burn Up will thaw out the user if it is frozen".
/// A Fire-type user that is not frozen has no status cleared.
///
[Test]
public async Task OnSecondaryEffect_NonFrozenFireTypeUser_StatusIsNotCleared()
{
// Arrange
var (burnUp, move, user, target, _, _) = CreateTestSetup(true, false);
// Act
burnUp.OnSecondaryEffect(move, target, 0);
// Assert
await Assert.That(user.ReceivedCalls().Any(c => c.GetMethodInfo().Name == "ClearStatus")).IsFalse();
}
///
/// If the user has no , the script does nothing: no type is removed
/// and the hit is not failed.
///
[Test]
public async Task OnSecondaryEffect_UserHasNoBattleData_DoesNothing()
{
// Arrange
var (burnUp, move, user, target, hitData, _) = CreateTestSetup(true);
user.BattleData.Returns((IPokemonBattleData?)null);
// Act
burnUp.OnSecondaryEffect(move, target, 0);
// Assert
await Assert.That(user.ReceivedCalls().Any(c => c.GetMethodInfo().Name == "RemoveType")).IsFalse();
await Assert.That(hitData.ReceivedCalls().Any(c => c.GetMethodInfo().Name == "Fail")).IsFalse();
}
}