using PkmnLib.Dynamic.Libraries; using PkmnLib.Dynamic.Models; using PkmnLib.Plugin.Gen7.Scripts.Moves; using PkmnLib.Static; using PkmnLib.Static.Libraries; using PkmnLib.Static.Utils; namespace PkmnLib.Plugin.Gen7.Tests.Scripts.Moves; /// /// Tests for the move script. /// Behavior is verified against the Bulbapedia page for Burn Up. /// public class BurnUpTests { /// /// Creates a fully mocked test setup for Burn Up tests. The static library's type library is a real /// with "fire" and "water" registered. The user is a Water-type, optionally /// also carrying the Fire type. /// private static (BurnUp burnUp, IExecutingMove move, IPokemon user, IPokemon target, IHitData hitData, TypeIdentifier fireType) CreateTestSetup(bool userIsFireType, bool userIsFrozen = false) { var burnUp = new BurnUp(); var typeLibrary = new TypeLibrary(); var fireType = typeLibrary.RegisterType(new StringKey("fire")); var waterType = typeLibrary.RegisterType(new StringKey("water")); var staticLibrary = Substitute.For(); staticLibrary.Types.Returns(typeLibrary); var dynamicLibrary = Substitute.For(); dynamicLibrary.StaticLibrary.Returns(staticLibrary); var battle = Substitute.For(); battle.Library.Returns(dynamicLibrary); var battleData = Substitute.For(); battleData.Battle.Returns(battle); var user = Substitute.For(); user.BattleData.Returns(battleData); user.Types.Returns(userIsFireType ? new List { fireType, waterType } : new List { waterType }); user.HasStatus(new StringKey("frozen")).Returns(userIsFrozen); var move = Substitute.For(); move.User.Returns(user); var target = Substitute.For(); var hitData = Substitute.For(); move.GetHitData(target, 0).Returns(hitData); return (burnUp, move, user, target, hitData, fireType); } /// /// Helper that checks whether was called with the given type. /// private static bool ReceivedRemoveType(IPokemon user, TypeIdentifier type) => user.ReceivedCalls().Any(c => c.GetMethodInfo().Name == "RemoveType" && type.Equals((TypeIdentifier)c.GetArguments()[0]!)); /// /// Bulbapedia: "If used by a Fire-type Pokémon, Burn Up will thaw out the user if it is frozen, and /// then inflict damage to the target and cause the user to lose its Fire type." /// [Test] public async Task OnSecondaryEffect_FireTypeUser_UserLosesFireType() { // Arrange var (burnUp, move, user, target, _, fireType) = CreateTestSetup(true); // Act burnUp.OnSecondaryEffect(move, target, 0); // Assert await Assert.That(ReceivedRemoveType(user, fireType)).IsTrue(); } /// /// Bulbapedia: "If used by a Fire-type Pokémon, Burn Up will ... inflict damage to the target". /// For a Fire-type user, the hit is not marked as failed. /// [Test] public async Task OnSecondaryEffect_FireTypeUser_HitDoesNotFail() { // Arrange var (burnUp, move, _, target, hitData, _) = CreateTestSetup(true); // Act burnUp.OnSecondaryEffect(move, target, 0); // Assert await Assert.That(hitData.ReceivedCalls().Any(c => c.GetMethodInfo().Name == "Fail")).IsFalse(); } /// /// Bulbapedia: "Burn Up fails if the user is not Fire-type, making the move always fail after the /// first use until the Pokémon regains its Fire type". /// [Test] public async Task OnSecondaryEffect_NonFireTypeUser_HitFails() { // Arrange var (burnUp, move, _, target, hitData, _) = CreateTestSetup(false); // Act burnUp.OnSecondaryEffect(move, target, 0); // Assert await Assert.That(hitData.ReceivedCalls().Any(c => c.GetMethodInfo().Name == "Fail")).IsTrue(); } /// /// Bulbapedia: "Burn Up fails if the user is not Fire-type". /// A failed Burn Up does not remove any type from the user. /// [Test] public async Task OnSecondaryEffect_NonFireTypeUser_NoTypeIsRemoved() { // Arrange var (burnUp, move, user, target, _, _) = CreateTestSetup(false); // Act burnUp.OnSecondaryEffect(move, target, 0); // Assert await Assert.That(user.ReceivedCalls().Any(c => c.GetMethodInfo().Name == "RemoveType")).IsFalse(); } /// /// Bulbapedia: "If used by a Fire-type Pokémon, Burn Up will thaw out the user if it is frozen". /// [Test] public async Task OnSecondaryEffect_FrozenFireTypeUser_UserIsThawed() { // Arrange var (burnUp, move, user, target, _, _) = CreateTestSetup(true, true); // Act burnUp.OnSecondaryEffect(move, target, 0); // Assert await Assert.That(user.ReceivedCalls().Any(c => c.GetMethodInfo().Name == "ClearStatus")).IsTrue(); } /// /// Bulbapedia: "Burn Up cannot thaw the user if the move would fail (due to the user not being /// Fire-type)." /// [Test] public async Task OnSecondaryEffect_FrozenNonFireTypeUser_UserIsNotThawed() { // Arrange var (burnUp, move, user, target, _, _) = CreateTestSetup(false, true); // Act burnUp.OnSecondaryEffect(move, target, 0); // Assert await Assert.That(user.ReceivedCalls().Any(c => c.GetMethodInfo().Name == "ClearStatus")).IsFalse(); } /// /// Bulbapedia: "Burn Up will thaw out the user if it is frozen". /// A Fire-type user that is not frozen has no status cleared. /// [Test] public async Task OnSecondaryEffect_NonFrozenFireTypeUser_StatusIsNotCleared() { // Arrange var (burnUp, move, user, target, _, _) = CreateTestSetup(true, false); // Act burnUp.OnSecondaryEffect(move, target, 0); // Assert await Assert.That(user.ReceivedCalls().Any(c => c.GetMethodInfo().Name == "ClearStatus")).IsFalse(); } /// /// If the user has no , the script does nothing: no type is removed /// and the hit is not failed. /// [Test] public async Task OnSecondaryEffect_UserHasNoBattleData_DoesNothing() { // Arrange var (burnUp, move, user, target, hitData, _) = CreateTestSetup(true); user.BattleData.Returns((IPokemonBattleData?)null); // Act burnUp.OnSecondaryEffect(move, target, 0); // Assert await Assert.That(user.ReceivedCalls().Any(c => c.GetMethodInfo().Name == "RemoveType")).IsFalse(); await Assert.That(hitData.ReceivedCalls().Any(c => c.GetMethodInfo().Name == "Fail")).IsFalse(); } }