using System.Diagnostics.CodeAnalysis;
using PkmnLib.Dynamic.Models;
using PkmnLib.Static;
using PkmnLib.Static.Libraries;
using PkmnLib.Static.Species;
namespace PkmnLib.Dynamic.Libraries;
///
/// Handling of whether a Pokemon can evolve
///
public interface IEvolutionLibrary
{
///
/// Check if a Pokemon can evolve if it levels up, Returns true if so.
///
[PublicAPI]
bool CanEvolveFromLevelUp(IPokemon pokemon, LevelInt level, [NotNullWhen(true)] out ISpecies? evolveToSpecies,
[NotNullWhen(true)] out IForm? evolveToForm);
}
///
public class EvolutionLibrary : IEvolutionLibrary
{
private readonly IMiscLibrary _miscLibrary;
private readonly IReadOnlySpeciesLibrary _speciesLibrary;
///
public EvolutionLibrary(IMiscLibrary miscLibrary, IReadOnlySpeciesLibrary speciesLibrary)
{
_miscLibrary = miscLibrary;
_speciesLibrary = speciesLibrary;
}
///
public bool CanEvolveFromLevelUp(IPokemon pokemon, LevelInt level,
[NotNullWhen(true)] out ISpecies? evolveToSpecies, [NotNullWhen(true)] out IForm? evolveToForm)
{
foreach (var data in pokemon.Species.EvolutionData)
{
switch (data)
{
case LevelEvolution lvlEvolution when lvlEvolution.Level <= level:
case LevelGenderEvolution genderEvolution
when genderEvolution.Gender == pokemon.Gender && genderEvolution.Level <= level:
case HoldItemEvolution holdItemEvolution when pokemon.HasHeldItem(holdItemEvolution.Item):
case DayHoldItemEvolution dayHoldItemEvolution
when _miscLibrary.GetTimeOfDay() is TimeOfDay.Day or TimeOfDay.Morning &&
pokemon.HasHeldItem(dayHoldItemEvolution.Item):
case NightHoldItemEvolution nightHoldItemEvolution
when _miscLibrary.GetTimeOfDay() is TimeOfDay.Night or TimeOfDay.Evening &&
pokemon.HasHeldItem(nightHoldItemEvolution.Item):
case HasMoveEvolution hasMoveEvolution when pokemon.HasMove(hasMoveEvolution.MoveName):
case HappinessEvolution happinessEvolution when pokemon.Happiness >= happinessEvolution.Happiness:
case HappinessDayEvolution happinessDayEvolution
when _miscLibrary.GetTimeOfDay() is TimeOfDay.Day or TimeOfDay.Morning &&
pokemon.Happiness >= happinessDayEvolution.Happiness:
case HappinessNightEvolution happinessNightEvolution
when _miscLibrary.GetTimeOfDay() is TimeOfDay.Night or TimeOfDay.Evening &&
pokemon.Happiness >= happinessNightEvolution.Happiness:
{
if (_speciesLibrary.TryGet(data.ToSpecies, out var species))
{
evolveToSpecies = species;
evolveToForm = species.GetDefaultForm();
return true;
}
throw new Exception($"Could not find evolution species {data.ToSpecies} for Pokemon {pokemon}");
}
case CustomEvolution customEvolution:
{
throw new NotImplementedException(
$"Custom evolution for {pokemon.Species} to {customEvolution.ToSpecies} is not implemented");
}
}
}
evolveToSpecies = null;
evolveToForm = null;
return false;
}
}