using PkmnLib.Dynamic.ScriptHandling; using PkmnLib.Dynamic.ScriptHandling.Registry; using PkmnLib.Plugin.Gen7.Scripts.Pokemon; namespace PkmnLib.Plugin.Gen7.Scripts.Moves; [Script(ScriptCategory.Move, "baneful_bunker")] public class BanefulBunker : ProtectionScript { /// protected override ProtectionEffectScript GetEffectScript() { return new BanefulBunkerEffect(); } }