using PkmnLib.Static.Utils; namespace PkmnLib.Plugin.Gen7.Scripts.Moves; [Script(ScriptCategory.Move, "one_hit_ko")] public class OneHitKo : Script { /// public override void ChangeAccuracy(IExecutingMove executingMove, IPokemon target, byte hitIndex, ref int modifiedAccuracy) { var levelDifference = executingMove.User.Level - target.Level; if (levelDifference < 0) { executingMove.GetHitData(target, hitIndex).Fail(); return; } modifiedAccuracy = 30 + levelDifference; } /// public override void ChangeMoveDamage(IExecutingMove move, IPokemon target, byte hit, ref uint damage) { damage = target.BoostedStats.Hp.MultiplyOrMax(10); } }