using PkmnLib.Plugin.Gen7.Scripts.Pokemon;
namespace PkmnLib.Plugin.Gen7.Scripts.Side;
public class SafeguardEffect : Script
{
///
public override void PreventStatusChange(IPokemon pokemon, StringKey status, bool selfInflicted,
ref bool preventStatus)
{
preventStatus = true;
}
///
public override void PreventVolatileAdd(Script script, ref bool preventVolatileAdd)
{
if (script.Category == ScriptCategory.Pokemon && script.Name == ScriptUtils.ResolveName())
preventVolatileAdd = true;
}
}