namespace PkmnLib.Plugin.Gen7.Scripts.Moves; [Script(ScriptCategory.Move, "wake_up_slap")] public class WakeUpSlap : Script { /// public override void ChangeBasePower(IExecutingMove move, IPokemon target, byte hit, ref ushort basePower) { if (target.HasStatus(ScriptUtils.ResolveName())) { basePower = basePower.MultiplyOrMax(2); } } /// public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit) { // Wake up the target if it is asleep if (target.HasStatus(ScriptUtils.ResolveName())) { target.ClearStatus(); } } }