namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon; [Script(ScriptCategory.Pokemon, "ghostcurse")] public class GhostCurseEffect : Script { private IPokemon _pokemon; public GhostCurseEffect(IPokemon pokemon) { _pokemon = pokemon; } /// public override void OnEndTurn(IBattle battle) { _pokemon.Damage(_pokemon.CurrentHealth / 4, DamageSource.Misc); } }