namespace PkmnLib.Plugin.Gen7.Scripts.Moves; [Script(ScriptCategory.Move, "electro_ball")] public class ElectroBall : Script { /// public override void ChangeBasePower(IExecutingMove move, IPokemon target, byte hit, ref byte basePower) { var user = move.User; var targetSpeed = target.BoostedStats.Speed; var userSpeed = user.BoostedStats.Speed; var ratio = (float) userSpeed / targetSpeed; basePower = ratio switch { > 4 => 150, > 3 => 120, > 2 => 80, > 1 => 60, _ => 40 }; } }