namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "electric_terrain")]
public class ElectricTerrain : Script
{
///
public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
{
var battleData = move.User.BattleData;
battleData?.Battle.SetTerrain(ScriptUtils.ResolveName());
}
}