using PkmnLib.Dynamic.Models;
using PkmnLib.Static;
namespace PkmnLib.Dynamic.ScriptHandling;
public abstract class PokeballScript : ItemScript
{
///
protected PokeballScript(IItem item) : base(item)
{
}
public abstract byte GetCatchRate(IPokemon target);
///
public override void OnUseWithTarget(IPokemon target)
{
var battleData = target.BattleData;
if (battleData == null)
return;
battleData.Battle.AttempCapture(battleData.SideIndex, battleData.Position, Item);
}
}