using PkmnLib.Dynamic.Models; using PkmnLib.Static; namespace PkmnLib.Dynamic.ScriptHandling; public abstract class PokeballScript : ItemScript { /// protected PokeballScript(IItem item) : base(item) { } public abstract byte GetCatchRate(IPokemon target); /// public override void OnUseWithTarget(IPokemon target) { var battleData = target.BattleData; if (battleData == null) return; battleData.Battle.AttempCapture(battleData.SideIndex, battleData.Position, Item); } }